
V200922: Originally mixed up my folders but, Here are proper corrections since last upload: about 15 or so tint masks for Altmer were given to Bosmer, removed staves, extra spells and quest.
#Skyrim xbox one more enemies mod mods#
This will be compatible with anything that alters vanilla skills, classes, reflexes, AI, difficulty mods or additional clothes, Armor and weapons to the enemy resource pool.Īgain this will go perfect w/ my ETFF mod. To appease whatever freaky antics I find myself caught up in at the time.

Nitrogoose did an excellent job here but I figured I'd use other mods to increase difficulty.

removed additional spawn points and locations.removed any and all race alterations and additional classes from the vanilla races.changed altmer (caster bandits) to bosmer archer/melee bandits because the altmer are "superior", and not among the common hoodlum types.
#Skyrim xbox one more enemies mod mod#
Another appearance mod which tackles a different issue removed any changes made to vanilla enemies so it would work correctly with my ETFF mod.from the choice of 3 or 31? Which would give you your most options? Every time you enter a fort/dungeon or location, its like entering an ice cream parlor would you choose one that only has 3 flavors or one that has 31 flavors even if you could only afford 1 scoop. Let me explain for everybody in case they are still confused. No scripts, it does affect guards but you can still use diverse guards mod and such. But was impressed with the additional TES5edit randomly generated npcs added to the leveled-lists Legendary Creatures The Legendary Creatures basically adds eight deadly creatures into the world of Skyrim. So, while simple, this is one of the more underrated Skyrim mods for overall performance. more classes and additional spawn points. Even though the Xbox One carries more GPU power than previous models, it can still struggle with a game as detailed as Skyrim. I had discolored faces and I felt the mod was trying to do to much. unfortunately the mod out of the box wasn't working properly for me. Thank you Nitrogoose big fan of what you've done here. Leaving intact vanilla structure and allowing for other difficulty mods which may change enemy AI fighting tactics or equipment outfitting and such.

What mods you use after that for difficulty is up to you.īasically this mod increases the odds for more varied appearance to the recycled Bethesda NPCs randomly chosen from the Leveled-lists to spawn. everybody has the same old skills as vanilla enemies. If you are looking for a combatant to run up and use the new skill of booger smearing across your face this is NOT the mod. 2,335 new Lore friendly Enemies added to the leveled lists for all levels and factions in addition to the vanilla enemies.
